Daniel Almqvist

C++ Game Programmer


Shoot'em up

Project Specs

  • Made in 8 weeks, half time.
  • Coded in C++ using HGE as a rendering engine.
  • Made by a team of 5 programmers, 3 graphical artists and 2 level designers.
  • 3rd party libraries: HGE, FMOD, tinyxml

My Contributions:

  • Collision code
  • AI
  • Weapons and weapon creation system
  • Power ups
  • Menu and options features
  • Particle System
  • Health GUI