Daniel Almqvist

C++ Game Programmer

Terra Cotta

Point 'n Click

Project Specs

  • Made in 8 weeks, half time.
  • Coded in C++ using HGE as a rendering engine.
  • Made by a team of 5 programmers, 3 graphical artists and 2 level designers.
  • 3rd party libraries: HGE, FMOD, tinyxml

My Contributions:

  • Inventory System
  • GUI
  • Gameplay
  • Overworld Map